Random Terrain Generator

Cities: Skylines Mods |

Random Terrain Generator


Random terrain generator for the map editor. It uses ‘gradient noise’ functions to create adjustable hills/mountains and river/lake channels.

After subscribing, enable the mod in the CS content section. Then go to the Map Editor / New map and you should now see a new icon at the end of the bottom toolbar.

Currently this mod generates the base terrain only. Water, trees etc need to be added using the existing tools (or the great ‘Terrain Generator’ mod by ziekdrama).

It provides a number of handy settings to generate just the sort of terrain you need. Including:

– Set the exact area location by entering X and Y coordinates. If you see a nice mountain, river etc but it’s on the edge of the map, you can change the area X and Y to center the map on it. The available terrain is practically infinite. (The “X/Y” button sets a random location, click Generate to see it).

– Automatically generated river and lake channels (at sea level) ready to be filled with water as needed.

– Mountain height scale to create huge mountains or gently rolling hills.

– Horizontal scale to create shrink or expand the space (low lands) between mountain ranges.

Have fun and feel free to comment with any issues or suggestions.

(This mod is based on the UI and integration code in the ‘Terrain Generator’ mod by ziekdrama (thanks!). It currently uses the same icon because I don’t know of any other icon sprite names . If anyone has a list of these names I’d love to see it).

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Useful Information:
- Cities: Skylines 2 Mods
- About Cities: Skyline Game
- How to Install Cities: Skylines Mods

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