Bank Of Skylines
I was highly motivated to create a skyscraper these days. I wanted to realize several things, for example, a nice and contemporary shape that provides a cool looking mirror map ingame, and plenty of braces which draw the surface.
During the construction I calculated the floor area and I got out ~87.854 m² (area of elevators not included). According to a short research of ordinary skyscraper office buildings with an average floor area of 50.000 m², most of them offer at least 1.600 work places. Even more. Considering the Cities Skylines gameplay I finally set the count of employees to 420.
Construction started: 2017-10-05
Base area: 1689,5 m²
Floor area: ~87.854 m²
Roof: 177 m
Floor count: 57
If you don’t use Ploppable RICO, you will find this building in your Unique Building panel.
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Type of building: RICO office level 2
Texture size: 1024×1024
Texture types: diffuse, alpha, specular, illumination & normal map
Texture size: 256×256
Texture types: diffuse, specular & illumination map
Screenshots taken with Realistic LUT V1.2 and Daylight Classic on. But all assets I create are adjusted for the vanilla game colour settings.