北京內城城牆 | 北京内城城墙 | Beijing Inner City Wall

Cities: Skylines Mods |

北京內城城牆 | 北京内城城墙 | Beijing Inner City Wall


明清北京內城城牆

(english description at the bottom)

中國歷史上最後兩代王朝明和清的都城——京師順天府的城牆,曾經是世界存世面積最大、保存最完整的中世紀城市防禦體系。內城城牆總長度約24公里,共有9個城門,1370 – 1419年建造,外城長28里,共有7個城門。1969年,內城城牆在修建地鐵和備戰備荒中被徹底拆除。目前,北京明城牆遺跡只餘兩處,以崇文門至東南城角樓一段是現存最長的一段。(更多信息請參見: 維基百科 [zh.wikipedia.org]、 百度百科 [baike.baidu.com])

城牆為模組化資產,位於公園廣場選單,通高12公尺。放置前請先將地面弄平。為方便及簡化放置,所有資產必須置於路旁,完成後可將馬路拆除。
內含18種資產(參見預覽圖片)

建議使用下列模組:

  • Loading Screen Mod [Test](大部分模型使用相同的貼圖)
  • Extra Landscaping Tools
  • Sharp Junction Angles
  • no seagulls

感謝您的訂閱!

為什麼不是Prop?
在此說明一下,北京內城城牆之所以做成延馬路鋪設,是為方便及快速放置。玩家只需要拉一條馬路,把模組一個一個延著馬路放置,完成後將馬路拆除,不用花多少時間就可完成。
如果做成prop雖可用PLT鋪設,但如果要加入敵臺,城門等,得花時間一個一個調整位置以達到無縫聯結,不覺得有比較方便。
此外,用馬路無碰撞和Move It仍然可自由放置,別忘了馬路完成後可拆除,資產是不須要馬路的!!!
而且此城牆本來只適於做方方正正的古城,目前還沒有辦法做成像遊戲內建運河與牆一樣可隨意拉出,做出像南京城牆一樣。(真希望有人能找到方法)

明清北京内城城墙

中国历史上最后两代王朝明和清的都城 – 京师顺天府的城墙,曾经是世界存世面积最大,保存最完整的中世纪城市防御体系。内城城墙总长度约24公里,共有9个城门,1370 – 1419年建造,外城长28里,共有7个城门。1969年 ,内城城墙在修建地铁和备战备用中被彻底拆除。目前,北京明城墙遗迹只余两处,以崇文门至东南城角楼一段是现存最长的一段。(更多信息请参见: 维基百科 [zh.wikipedia.org]、 百度百科 [baike.baidu.com])

城墙为模组化资产,位于公园广场选单,通高12公尺。放置前请先将地面弄平。为方便及简化放置,所有资产必须置于路旁,完成后可将马路拆除。
内含18种资产(参见预览图片)

建议也使用下列模组:

  • Loading Screen Mod [Test](大部分模型使用相同的贴图)
  • Extra Landscaping Tools
  • Sharp Junction Angles

感谢您的订阅!

为什么不是Prop?
在此说明一下,北京内城城墙之所以做成延马路铺设,是为方便及快速放置。玩家只需要拉一条马路,把模组一个一个延着马路放置,完成后将马路拆除,不用花多少时间就可完成。
如果做成prop虽可用PLT铺设,但如果要加入敌台,城门等,得花时间一个一个调整位置以达到无缝联结,不觉得有比较方便。
此外,用马路无碰撞和Move It仍然可自由放置,别忘了马路完成后可拆除!资产是不须要马路的!!!
而且此城墙本来只适于做方方正正的古城,目前还没有办法做成像游戏内建运河与墙一样可随意拉出,做出像南京城墙一样。(真希望有人能找到方法)

Beijing’s inner city wall

City fortification of the capital of China’s last two dynasties and once the largest medieval city fortification of the world. The inner city wall was 24 km long and had nine gates. The outer city wall was 28 km long and had seven gates. It was removed to allow construction of the 2nd Ring Road and the Line 2, Beijing Subway in late 20th century. Only two small parts remain until today. The section of the Inner city wall near Chongwenmen to the southeastern corner guard tower is the longest part.(more info at: Wikipedia)[en.wikipedia.org]

This is a collection of modular assets, located in park/plaza section. All wall segments have a height of 12m. Please flatten the terrain before placing. For easy placement, all wall pieces muss be placed on roadside. The road can be removed afterwards.
This subscription contains 18 assets (see preview picture)

I recommand using the following Mods:

  • Loading Screen Mod [Test](most models share the same texture)
  • Extra Landscaping Tools
  • Sharp Junction Angles

Enjoy and thank you for subscribing!

Why aren’t they props?
the reason why I chose to make the wall segments place at roadside is for easy and fast placement. Player will only need to draw a raod and place the walls segment by segment without transition error. And when it’s done, the road can be removed. Not much time is needed.
If the walls were props, yes, you can use PLT to place them, but if you want to replace some segments with gates, enemy sighting platforms etc., you will need time to adjust them one by one in order to make them connect properly without error. And that’s take a lot of time, IMO
Using mods like road anarchy and Move It, you can still place them freely. Remember, roads can be removed afterward! All the wall segments don’t need a road connection!!!
Beside, this assets is only suitable to make rectangle fortification. It’s still not possible for asset creator to make wall placing like road or quay, to make a city wall like Nanjing. (but I wish it will be possible someday)

模型資料 | 模型资料 | model infos:
Tris: 104~1934
maps: 1024×512 (d,a,n)
LOD tris: 14~88
LOD maps: 128×128 (d,a)

my workshop content 我的工作坊物品

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Tags: chinese architecture, city wall, fortification, Beijing, Peking, China, 北京, 中國傳統建築, 中国传统建筑, 中式, 城牆, 城門, 城墙, 城门

by Emperor Li

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Emperor Li
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